Geodot Plugin
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src
geotransform.h
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#ifndef GEODOT_H
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#define GEODOT_H
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#include <godot_cpp/classes/global_constants.hpp>
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#include <godot_cpp/classes/node.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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#include "VectorExtractor.h"
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#include "defines.h"
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#include "geodata.h"
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namespace
godot {
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class
EXPORT
GeoTransform
:
public
Object {
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GDCLASS(
GeoTransform
, Object)
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protected
:
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static
void
_bind_methods();
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public
:
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GeoTransform
() =
default
;
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~GeoTransform
();
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void
set_transform(
int
from,
int
to);
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Vector3 transform_coordinates(Vector3 coordinates);
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private
:
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CoordinateTransform
*transform;
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};
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}
// namespace godot
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#endif
CoordinateTransform
Definition:
VectorExtractor.h:23
godot::GeoTransform
Definition:
geotransform.h:15
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