4#include "godot_cpp/variant/packed_string_array.hpp"
5#include <godot_cpp/classes/resource_format_loader.hpp>
14 static void _bind_methods();
18 PackedStringArray _get_recognized_extensions()
const override;
20 bool _handles_type(
const StringName &type)
const override;
22 String _get_resource_script_class(
const String &path)
const override;
24 String _get_resource_type(
const String &path)
const override;
26 Variant _load(
const String &p_path,
const String &p_original_path,
bool p_use_sub_threads, int32_t p_cache_mode)
const override;
35 static void _bind_methods();
39 PackedStringArray _get_recognized_extensions()
const override;
41 bool _handles_type(
const StringName &type)
const override;
43 String _get_resource_script_class(
const String &path)
const override;
45 String _get_resource_type(
const String &path)
const override;
47 Variant _load(
const String &p_path,
const String &p_original_path,
bool p_use_sub_threads, int32_t p_cache_mode)
const override;